Open any non default eye color in s4pe.After changing quite a few parameters – with no luck – I eventually found what I think is the solution for non defaults being inherited in exactly the same way the default eye colors are inherited. I'll keep this short: thanks to a user asking me how the genetics of non default eye colors work and me noticing I wasn't quite sure (apart from „they don't work like the defaults do, everything gets scrambled up“), I did some testing once I came home from work, noticed a pattern in how the inheritance worked and started some research in s4pe. Sorry if this is old news, but I haven't seen it posted anywhere else so far, so I figured I might share. I hope this is the right subforum – if not, I apologize to the mods.
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